#include "Animation.h"
 
Animation::Animation()
{
    flags = 0;
    MaxFrames = 0;
    ImageColumn = 0;
    AnimName = "";
}

Animation::Animation(std::string name, int flags, int MaxFrames, int ImageColumn)
{
    this->flags = flags;
    this->MaxFrames = MaxFrames;
    this->ImageColumn = ImageColumn;
    this->AnimName = name;
}

 